

*the kitchen tiles were previously released for free on the timefantasy blog. A visual guide to show how the tiles work together.Animated traps and switches for puzzles.

A variety of dungeons: caves, mines, ruins and temples.Houses, shops and castles - inside and outside!.Outside tiles for forests, mountains, cliffs and deserts.Grass, dirt, rock, and sand terrain with loads of variations.Note: The characters shown in the screenshots are from my RPG Character Pack. This pack is compatible with all graphics in my Time Fantasy style. These tiles are arranged in sheets with a 16x16 grid. This pack includes a wide variety of environment tiles that feel like the classic RPGs of the SNES era. Most of the artists who are still involved with RPG Maker will be on those sites, and so they are likely to provide the most recent resources and ToS on those sites, and are easier to contact with questions on those sites.Bring your game world to life in crisp pixel art with these RPG tiles. I'd say, stick to RMN (), VXAN (), and RMW (). Not to mention, some aren't around anymore, and some don't visit any of the old sites to bother updating anything anymore. TheMorningFlash15: The default images / RTP is fine, its the DLC stuff that probably shouldnt be ripped. However, old habits die hard, and a lot of people still don't. I have the maker and had a lot of problems editing the sprites because most of them have this strange additonal 50 transparence effect around the edges. These are static, but if people like them and request it I will animate some of them and add them to the pack. In recent months, there have been pushes to get artists to provide detailed ToS for their work, and I think many of them have started doing that. Asset pack containing gothic styled furniture sprites on one sheet. Since then, the shift has gone more towards commercial (especially with the recent commercial editions to RMN and the focus of commercial at RMW). Most communities were forums built for non-commercial projects, and it was a common practice to assume that unless otherwise stated, the resources were for non commercial use only, and you'd need to contact the artist (scripter, composer, etc) to negotiate commercial use. Keep in mind that up until the last two years, RPG Maker was primarily a hobbyist tool, commercial games were few and far in between, and about the only two places you could easily house a commercial game on was Aldorlea or Amaranth.
